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3D Video
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3D Video

Capture and Compression for Distribution

The ultimate goal of three-dimensional (3D) presentations is to give the viewer an experience of actually being part of the observed scenario. New technology and better understanding of human perception have become a breeding ground for new realistic 3D visualisation technology. The impact of 3D has already started: cinemas, displays, and in due time 3DTV. Applications in medical diagnostics, digital signage, video conference, gaming, and mobile telephony are being investigated, among others in several EU FP7-projects. Nonetheless, we can expect an economical boost for 3D technology as research and development materializes into products and services.

The multitude of 3D displays, backward compatibility with 2D, and new free-view TV-services put higher requirements on flexible capture, efficient format integration, and necessitate an intelligent transmission for a final user satisfaction. 3D requires an optimized approach to the large amount of data to capture, to transfer and to display, much more than a 2D counterpart.

The project will address key issues for a qualitative production and transmission of 3D video, in particular:

 

  • limitations and optimisation of capture of multiview 3D media, and
  • coding algorithms and formats for compression and storage of 3D media enabling scalable and efficient transmission and a flexible presentation.

 

The project will result in new technology related to 3D that will lead to interoperable products, where new standards have a central role.

Last updated: Tuesday, July 05, 2011 5:37 PM
Changed by: marsjo
Writer: Mårten Sjöström

 

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Funders
Knowledge Foundation
Ericsson AB
Ikonoskop AB 

 

Coordinator

Mårten Sjöström, Docent.   E-mail Home Page

 

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Ericsson Research
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