The research at Realistic 3D is on Multidimensional Imaging and Visualization with focus on Multiscopic 3D Capture, Coding and Visualization.
The research group Realistic 3D is developing future 3D visualization for entertainment and industry, focusing on improving capture, compression, and presentation technology by making use of sophisticated signal and image processing.
From Creation to Presentation of Multi-Dimensional Data
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Signal Capture Pre-Processing |
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Modeling Analysis |
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Compression Telepresence |
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Machine Learning Signal Processing |
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Visualization Rendering |
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AR/VR, UX & QoE |
A true experience
Realistic 3D is a natural extension in the strive for an authentic presence. It presents a scene with a realistic depth and a motion parallax without user-worn spectacles. Applications can be found in the fields of digital signage, medical diagnostics, product design and construction, gaming, 3D-TV, telepresence, and mobile telephony.
Research Focus
We pursue research, and related education, in the fields of multimedia communication systems that utilize realistic 3D as part. Our main research areas are:
- Synthesis and capture of 3D images and video
- View rendering techniques
- Modelling of 3D devices
- Coding of 3D images and video
- 3D Quality metrics and evaluations
Partners
Adopticum, Center for Medical Image Science and Visualization (CMIV) Linköping, Ericsson Research, Fiber Optic Valley AB, Ikonoskop AB, LC-Tec AB, Länssjukhuset i Sundsvall-Härnösand, NetCorner Europe AB, Nordic Fast Food AB, Observit AB, Optronic AB, Setred AB, Swedish ICT Acreo, University of Valencia, Spain
Funding
Our research is funded by EU Structural Funds, Invest in Sweden, Knowledge Foundation, Local government in Västernorrland, Vinnova, Vårdal Foundation, Strategic Research and Mid Sweden University.
Contact

