Games & Quizzes for Learning

How can games, quizzes and game-based learning environments be used in higher education to support learning?

  • Use games to discuss causes and consequences, not just historical facts.
  • Let the playing be followed by analysis and reflection where the students connect their experiences to course literature and theories.
  • Combine different game types – strategy games for structural understanding and story-driven games for historical immersion.
  • Use games as a starting point for critical conversations about perspectives, biases, and how history is portrayed. 
  • See games as a complement to teaching, especially to increase engagement and create active learning situations
  • Practice the basics of programming before syntax and details.
  • Use games and problem-solving exercises to develop computational thinking.
  • Visualize processes, algorithms, and flows to make abstract concepts concrete.
  • Build your teaching with clear progression from simple to more complex problems.
  • Screate engaging learning activities that strengthen motivation and confidence in beginners.
  • Use games as a complement to existing teaching. 
  • Choose games that clearly support the learning objectives of the course.  
  • Let the game be followed by reflection and discussion.  
  • Leverage games to strengthen independent distance learning.  
  • Start with proven games before developing your own solutions.

The page was updated 10/29/2026

Content owner:

Avdelningen för forsknings‑ och utbildningsstöd (FUS)